What does Computing look like at Hilderthorpe?

At Hilderthorpe Primary School, we follow the national curriculum for computing, using the Purple Mash scheme of work and the Common Sense Media scheme of work for teaching e-safety.

Subject Leader

The subject leader for Computing is Mr Marsters.
Computing is important to us because it helps us find facts, teaches us how to type and create work. It keeps us safe on the internet and teaches us about our jobs in the future.

Jack, Year 3

Intent Statement

Our children will learn knowledge and skills to help them understand how the Internet and World Wide Web is organised, how to harness software and hardware to present work creatively, understand simple coding techniques and how to interact with others and protect themselves in the digital world.

Purple Mash: Key Information
Our children will learn knowledge and skills to help them understand how the Internet and World Wide Web is organised, how to harness software and hardware to present work creatively, understand simple coding techniques and how to interact with others and protect themselves in the digital world. The Purple Mash Computing Scheme of Work is a powerful comprehensive resource aligned to the National Curriculum and EYFS Framework which supports schools with achieving excellence in teaching and learning for Computing. The scheme of work is intended to facilitate teachers in achieving the very best outcomes for children, regardless of starting points. It exposes children to a wide variety of skills, experiences and poignant real-life scenarios providing the foundations that lead to well-rounded global citizens.
E-Safety: Key Information

While the Internet presents a wealth of games, chat and information for our children, there are many hidden dangers and new types of risk while being online. Our children follow the Common Sense Media scheme. This is a regularly updated scheme which discusses internet security, how to protect from being bullied online and how children should use and evaluate sources of information. Our children have one lesson per half term from Y2 to Y6 and one lesson per term in EYFS and Y1 to discuss issues surrounding personal safety, online security and how we should judge information on the internet. Parents are invited to our e-safety lessons so that you can talk about some of these issues with your children. We also take part in Internet Safety Day annually so that children can be involved with the latest national conversation about current issues.

Teaching for Greater Depth
Our children are encouraged to apply their skills and knowledge they have learned through different ways. This could be through developing their own programs, using apps to present work in different subjects such as creating bar graphs for Science or Maths or using word processing and digital art skills to create presentations for other subjects such as History or Geography. Children collaborate and solve problems with one another when faced with a challenge in writing their own computer programs.
Links to Real Life

Our children will learn knowledge and skills to help them understand how the Internet and World Wide Web is organised, how to harness software and hardware to present work creatively, understand simple coding techniques and how to interact with others and protect themselves in the digital world. Lessons are linked to inspire children to real life aspirations and careers such as a games designer or computer programmer or coder. Using information technology in wider contexts of other lessons is important to such as using digital cameras.

Variation

Skills and knowledge are built upon as the children work on different topics that repeat throughout school. Units of work revise previous skills and teach new ones for children to feel confident about using what they know to increase their learning.

In EYFS, the children become used to the platform through playing games, creating pictures and using digital tools and technology to complete work.

This is built upon in Key Stage 1 where units of work are sequenced so that children begin to use basic paint, word processing, coding and graphing tools as well as games and quizzes to create their work and begin to learn basic vocabulary.

In Key Stage 2, the children use more advanced tools in the same apps to complete their work and build upon their skills learned previously. The sequence of work is designed to build on the previous unit of work. Children who need extra support can be helped through using the previous unit with the same software so that can catch up quickly.

Additional Documents